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TSS: Knox Naevys

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:iconredsparklesplz::iconredsparklesplz::iconthe-sacred-star::iconthe-sacred-star::iconthe-sacred-star::iconredsparklesplz::iconredsparklesplz:
Glittering Gem Bullet (Blue) - F2U by Drache-Lehre 25 Gem Shards

Basic Info


Name: Knox Naevys
Age: 21
Gender: Female
Race: Half-Orc
Deity: Cayden Cailean,  Norgorber
Faction: Shadar
Rank/Occupation: Vendor
Dragon: Ward
-Cushioned, loved, and kept safe. Touch and break a hand. (clean off)

Family:



Mother- Alive; Dromoka; Orc
Dromoka is the head of a mercenary group dedicated to (what else?) gather as many riches as possible and spend as much of it on the greater things in life. She enjoys poetry and compliments, but hides it under an extremely temperamental mask.


Father– Alive; Alaric; Human
Alaric is a street-thief that later turned mercenary because of Dromoka's group. As time went on he became her second in command. His considers his greatest feat swindling away Dromokas heart. His talents lie in songs, and maneuverable fingers. (lol)


Physical Appearance:



Height: 5'10

Body Type:
Wide set, and top heavy Knox's body strength heavily relies on her arms. Her legs are sturdy enough to keep her upright, but in combat they are a great weakness. Her heavier set body keeps her from sneaking ideal, but she makes it up with her perfect posture and silver tongue.

Skin: 
Smooth, young shamrock skin, taken care of obsessively. Soft and plush to the touch, interrupted by the scars on her left foot.

Eyes:
Large childlike eyes, giving the deceptive notion of innocence.

Hair: 
Cut by herself, she doesn't tend to brush it often. It's kept pulled back, and held with a mix of honey, and rosewater. Charcoal coloured and reaching just past her ears. If Knox's hair is let down Bangs reach right to the middle of her lips.


Personality:



Loyal:
Knox considers this to be extremely important to her, and is adamantly loyal to her close friends and family. Her trust can be confusing to others, as many are unsure if she really trusts them. Though sometimes misplacing her trust in others leads her in dangerous situations.

Curious:
Constantly on the search for new things and new places Knox  loves to explore. Because of this she constantly finds it hard both to keep her hands to herself and to keep in one place.

"Helpful"/Opportunistic:
When Knox sees others in distress or danger, she strives to help and give a hand. (This helping hand isn't always free, and usually results in an owed favor!) However her curious nature sometimes encourages Knox to observe before helping. 

Passionate:
Knox tends to follow her gut instead of her head. This leads her to express her emotions more fully, and feel them more intensely.

Sociable:
She likes engaging in conversations and activities. Her words sometimes flow through without thinking, and yet still form valuable conversations.

Deceiving:
Her tongue seems to have a mind of it's own from time to time, but Knox doesn't mind. It's helped her out from many "awkward" situations and she finds it easier for her to stay out of them with it. Especially with her meddling nature.

Polite: 
Knox was taught at a young age to keep her back straight and her words kind. Since then, she has kept an eye on both her temper and her words, though sometimes she finds it hard to hold back. 

Impulsive:
While her words are polite and restricted, Knox's actions are regularly based on a whim. Not usually thinking of others, she follows her curiousity. Thankfully her tongue repeatedly keeps her out of trouble.

Foolhardy:
Ignoring both common sense and survival instinct. She constantly instead goes with her gut and curiosity to keep things interesting and "fun". Knox keeps choosing the more dangerous choices of life and daunting tasks as she "is not afraid of a challenge".

Stubborn: 
Many of her contacts and even strangers object to her lack of concern for both her and their safety. This has never stopped Knox nonetheless, and will continually not stop her as she is set in her ways and dislikes criticism.  


Strengths



+Inquisitive
Her inquisitive nature has allowed her to form good contacts and pissed enemies. Her curiosity though is never sated and she is always looking for more in life.

+Approachable
Her body language and happy face often lead others to open up and trust her willingly. Her powerful articulation helps her keep others confidence in her. Whether or not this trust is misplaced can depend on Knox's mood and how much she's paying attention. 

+Dexterous
Knox uses her hands both while casually giving a sales pitch, and pick-pocketing your gold while she's doing it. However the most valuable use of her hands is the skill used to create her knockoffs which she sells during the day.

+Optimistic
Whether it be business deals or everyday life, Knox never lets anything put her down. She enjoys life to it's fullest and this keeps her motivated for her adventures.

+Arm Strength
Knox is able to throw punches well, and because of this her weapons of choice include a pair of gauntlets.
Weakness 


Weaknesses




-Rigid (Physically)
Knox's posture keeps her straight as a board, leaving little wiggle room. 

-Overconfident
Confidence needed to keep people from seeing through her lying but she usually gets too cocky and this leads to her downfall instead. 

-Glass Jaw
While Knox can throw punches quite proficiently, she can't take them. This sometimes leaves her grievously injured, when her curiousity and overconfidence push her in dangerous situations.

-Greedy
Knox loves gold, as apparent on her taste in clothing. She loves seeing things she can possible buy, or steal. She wants to own the world one day. All of it. Which is part of why she explores so much. So she can see her future riches.

-Stubborn
She gets what she wants. She will not take no from anyone. If told she can't get something she'll go and swindle your poorly-paid maid and steal it from you.



Equipment  



Clothing Style / Armor:
Leather, especially the ones with intricate fancy designs. Although the spaulder and poleyn are technically a metal, they're family heirlooms and she doesn't like wearing anything more than leather. 
On Her Belt:

-Melee Gauntlets
Used for fighting, kept on the back right on one of her belts. When she puts them on she places her decorative claws in her coin purse.



Accessories:



-Finger Claw rings
For decorative use only, comes with a chain that attaches to bracer.

-Decorative Scale
It's not really scale. It's thinner and painted for fashion purposes. It's quite useless in battles and beds easily, but it looks nice!

-Family Spaulder and Poleyn: 
The only pieces of metal armor Knox wears. She shows it off on her person because she's beautiful and can pull it off. All the same she really wears it to remember her family more clearly when she's away.

-Coin purse
Kept on her belt, loosely tied with a rope on her right side.

-Mix Bottle.
Kept on her front left. 


History:


   Knox's mother Dromoka, had been the leader of a small mercenary band for many years before she met Alaric.  Alaric was a street-rat who pick pocketed Dromoka and was quickly caught in her grasp. He swiftly used his honeyed words to save his poor life, which worked, in a way. Instead of death by orc-fists, Alaric was enlisted to Dromokas mercenary group as the lowest rank. He would admit however that he did indeed live a better life because of this. Whenever he spent time with his lovely boss, he would continually compliment her in his songs.  Eventually he would make his way up in the ranks closer to her, as his songs became sweeter and the two's relationship became closer. (Even with the constant bickering, and Alaric still trying to pickpocket her to find success.) 
   This close relationship between them lead the powerful, brash leader and silver tongued, confident second in command to eventually conceive a child. While she was young, she was taught if she wanted something, she would have to take it. Her parents were both loving and did give "gifts" from time to time. These gifts were lessons that ranged from posture, to pick pocketing, to reading and more. While still in her single digits, she started to learn how to make counterfeit relics. Knox however, after hearing stories where the originals where from and many other tales began to dream of traveling far and wide. Her favorite stories were of course the ones pertaining to dragons, and became  more inspired whenever she saw riders flying over their caravan they traveled in.
   Early in her teenage years Knox decided to travel alone, and away from the caravan her curiosity of the unknown world taking over much of her mind. After a passionate argument between her and Dromoka, she was given the blessings of everyone in the group. Her parents gave her a little dramatic goodbye, a pat on the back, as well as pieces of her mothers armor,  which were passed from Dromokas mother to Dromoka. Knox started at once and explored many places, from the darkest caves to brightest peaks of mountains. She kept herself afloat during dangerous times with her fathers way with words, and her mothers way with fists.  Getting lost quite often, but still traveling alone, Knox longed for something new in her travels. Sure she had gathered quite a bit of contacts, and enough gold to keep her supplies refreshed, but something still seemed to be missing.  
   This thought, as well as wish for the missing piece resolved after what resulted from a game akin to poker. The stakes were maps and information, both of which Knox had, and wanted more of. What she won, though was a map to an abandoned cave near the sea, with maze-like crevices and tunnels. This map apparently had lead to an old pirate treasure trove  that would get very dangerous during high-tide, and many drowned from becoming lost inside it. When the tide was low, Knox slipped into the cave quickly taking the twists and turns directed by the map. She took the wrong turns twice, and was finally able to find the treasure she was looking for. There was so much gold and artifacts, she couldn't carry everything. What caught her eye were the beautiful glimmering rings, that she quickly placed on her fingers. She placed as many as much gold as she could into her pockets and pouch and even linked a gold chain from her new rings to her bracer.
   That's when she started to hear voices, apparently the man who lost the gamble was quite the sore loser. Knox tried to gather as much as she could as she dampened her torch out. In the dark she picked up the largest and heaviest item she could find, it felt like wood and moss to her but somehow smoother. She was sure it was some important artifact she could cash in and tried to escape into the darkness, following what she remembered of the map before the voices caught up to her. As she wandered her foot caught in a crevice and twisted. Before she could stop herself she let out a yelp and fell. Unfortunately for Knox when she fell she didn't land on the floor but felt herself fall past it. As she splashed into water farther down she tried to swim but felt her leg's pain more sharply. Tucking the round object tightly into her shirt she started to pass out, as all feeling faded from her mind. 
When Knox awoke she felt a sharp pain in her ankle, and sand in her clothes. Apparently the ocean had found enough kindness to let its wave bring her body to shore. When she finally got a good look at what she decided to keep she was both confused and a little disappointed. To her it looked like just some cheap worthless piece of junk that someone decided to throw in with the gold. As she limped back towards town she found a healer that she paid well to fix her ankle up. Months past and Knox found herself keeping the round wooden object, feeling strangely drawn to it. The rest of the treasure had been taken by the man she got the map from. All she had for her trouble was the round object, a good amount of coin and her rings. The rings became her prized possession, and she contacted quite a few people she knew to help get her set up someplace quiet while her ankle recovered.
   A few months went by and one of her contacts seemed to be very interested in her round object. After being badgered over and over about it, she explained where she had found it, and told them that the cave was now empty. Later, while she spent overnight at their house, she found them trying to take the object from her bag. She rectified this by twisting their hand until their wrist broke, and interrogated them. This is where it was revealed that her piece of junk, was truthfully a dragon egg. Mulling over this a few times in her head Knox smiled discreetly to herself and left. She had heard about the dragon blight of recent and was glad that her egg had not hatched yet. She wanted it to be safe when the day came that it did hatch, and with that thought in mind she headed for those contacts in Shadar...

Interesting Extra Info:


=Fashion Sensible
Knox has an eye for fashion, and loves intricate designs, as well as gold. She wants to stand out as the best dressed vendor she can come as. 

=Limp
Knox's leg was really twisted before she found that healer and as only months have passed since then, she still has her scars and continually limps on her left side.

=Gambling
Knox has a serious gambling issue, and she hates losing.


Relationships:



Bullet; Red= Hatred Bullet; RedBullet; Red= Will Attack On Sight
Bullet; OrangeBullet; Orange= Distrust
Bullet; White= Neutral
Bullet; Black= Dislike
Bullet; Yellow= Acquaintance
Bullet; Green= Like Bullet; GreenBullet; Green= Friend
Bullet; Blue= Good Friend Bullet; BlueBullet; Blue= Close Friend
Bullet; Purple= Physically Attracted Bullet; PurpleBullet; Purple= Family
Bullet; Pink= Respects Bullet; PinkBullet; Pink= Emotionally Involved

Rose = Mate
Death = Dead
N/A

Roleplay Example:


  As Knox stepped to the entrance of the dank cave she cringed, the scent of death, salt, and fish could all be detected just from there. She had heard the rumors of this place before, but was sure as long as she left before hightide that she would live. Thanking the gods for the map she continued her trek foreward, careful not to slip. Her torch illuminated both the map and the path ahead, carefully picked from the former. Every once in a while as she wandered there would be a sharp snap or a crunch under her boots and sneer at the bones of the foolish before her. She had come prepared, she had the map, she was going to surpass everyone and live in the most lavish place she could with all the beautiful boots she could buy. That is of course if the rumors were true, and there was an actual treasure in the humid mess of this labyrinth. The man who lost the map seemed to believe deeply when he swore to kill her and take everything she loved, and her curiousity once again got the better of her. She had to finish this tonight, before he actually made good on his threat... He did seem quite bitter.  The half-orc shook her thoughts away as she began to turn what should be the last direction and held her breath before finishing her step, anxious to see what was to come.
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© 2015 - 2024 willow-wishes
Comments3
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MonkeeBratz's avatar
Oh, she's so cute :la: I'm sure you'll have lots of fun with her, she seems like such a doll~